Saturday, December 27, 2025

Megamind - Megamind and the Search for Purpose

Disclosure: This post contains Amazon affiliate links. If you choose to watch or purchase through these links, I may earn a small commission at no extra cost to you.

Animated movies made for children are often dismissed as simple entertainment, colourful distractions, designed to keep young minds occupied. Yet, beneath the humour, fast-paced action, and playful animation, many of these films wrestle with the questions that adults themselves struggle to answer: who am I? What gives life meaning? Why do some people succeed while others are left behind? 

Megamins is one such film. Clever, humorous, and surprisingly profound, it flips the traditional superhero story on its head and invites viewers to reflect on identity, morality and purpose. 

The story begins with two infants sent to Earth from another planet. One lands in a loving home, admired, celebrated and adored. He becomes Metro Man - strong, handsome, and universally praised. The otherchild is not so fortunate. He crash-lands in a prison, grows up rejected and mocked and becomes Megamind- brilliant, blue, and destined, it seems to be the villain. From the very beginning, the film places side by side two lives shaped not only by talents but by circumstance. 

Megamind is highly intelligent, inventive, and capable of great good, yet society defines him as evil long before he truly becomes so. Repeated rejection pushes him toward a dark conclusion: "Being bad is the one thing I am good at." This moment is pivotal. It captures how identity can be shaped not by who we are, but by what we are told we are. The film subtly asks: Do people become evil because they choose it freely, or are they ae given no other place to belong?

When Megamind finally defeats Metro Man and takes control of Metro City, something unexpected happens. Victory does not bring satisfaction. Power does not bring fulfilment. Without a hero to oppose him, Megamind feels empty. His entire identity has been built in opposition to another. Without that conflict, he is lost. "What's the point of being bad if there is no good to oppose you?" He asks - a question that reaches far beyond the screen. 

In an attempt to restore meaning to his life, Megamind creates a new hero, Hal, later known as Titan. But this experiment backfires. Hal, unlike Megamind, was not shaped by rejection but by entitlement, frustration, and wounded pride. Given power without wisdom, he becomes destructive. The film challenges the assumption that power automatically produces goodness. It also exposes how resentment and ego twist even the appearance of heroism into something dangerous. 

Metro Man's story adds another layer. Born with every advantage -admired, praised, and expected to save the world-he eventually walks away from it all. Tired of living up to society's expectations, he chooses obscurity over applause. His decision raises an uncomfortable question: Is a successful life meaningful if it is not freely chosen? Being born with a "silver spoon" may appear enviable, but it does not guarantee purpose or happiness. 

Then there is Roxanne Ritchie, the intelligent and courageous journalist. Viewers may expect her to fall for the traditional hero, but she does not. Instead, she is drawn to authenticity, growth, and sincerity. Her choice quietly challenges superficial ideas of worth and attraction, reminding us that character matters more than status. 

By the end of the film, Megamind discovered something he never expected: redemption. Not through conquest, but through responsibility. Not by defeating others, but by confronting himself. He realises that his past does not have to define his future and that meaning is not found in opposition, but in transformation.

Megamind reflects our society in striking ways. Some are born into ease, others into struggle. Some are celebrated, others ignored. Some are crushed by expectations, others by rejection. The film does not offer simple answers, but it invites reflection. It suggests that while life may be unfair, our response to it matters. Purpose is not assigned by circumstances, but discovered through choice.

This is why children's movies deserve to be taken seriously. They are often the first place young minds encounter life's greatest questions - not through lectures, but through stories. Megamind reminds us that behind every label, every failure, and every rivalry, there is a deeper question waiting to be asked: Who am I really, and what kind of person do I choose to become? 

If this reflection resonates with you, you can watch Megamind on Amazon Prime. This post may contain an affiliate link, which helps support the blog at no extra cost to you.


HERE IS A TRAILER








Wednesday, March 27, 2013

Dinosaur: A Story of Courage, Faith, and Hope in Life’s Storms

Indeed, Dinosaur may not immediately impress everyone with flashy action, but its true power lies in the more profound message. This film is not only about survival — it is about determination, courage, faith, and patience in the face of difficult and perilous times. It invites viewers to reflect on resilience and hope when life’s storms challenge us — a lesson that captivated me personally and resonates with anyone navigating adversity.

The movie opens with a dramatic scene: an Oviraptor attacks, forcing an Iguanodon mother to abandon her nest, leaving only one egg. The egg is carried away by the attackers and eventually lands on an island inhabited by lemurs. The lemurs, torn between fear and compassion, witness the egg hatch. Yar, the father of the lemur family, warns, “Things like that grow up to eat things like us.” His caution reflects a deeply human tendency: we often fear the future and struggle to remain positive. Yet, compassion and curiosity win over fear. The family adopts the young dinosaur, names him Aladar, and raises him as one of their own. Surrounded by love and support, Aladar grows into a healthy and caring creature — a gentle reminder of how nurture shapes character and courage.

Their peaceful life is soon shattered when meteorites strike their lush tropical paradise, transforming it into a barren wasteland with no water or safe shelter. At this point, the journey begins — a long, arduous pilgrimage in search of water. Here, the story’s power shines. Deprived of their homeland, these animals do not succumb to despair. They endure fatigue, hunger, attacks, dryness, and discouragement, yet they persist. Their single focus is to overcome adversity. Watching their journey, we see a striking example of faith, courage, determination, and hope in action. Eventually, they find water, and with what I call providence — the unseen guidance that often accompanies perseverance — rain begins to fall.

Even then, they do not celebrate immediately. They seek shelter in a cave to avoid exposure and continue their search for sustenance and safety once the storm passes. These responses mirror human experiences: trauma and stress can alter our reactions, even when relief arrives. The lesson is clear — steadfastness, patience, and hope carry us through life’s challenges, no matter how severe.

How about us humans? So often, we are discouraged by adversity. We murmur, we hesitate, we falter. What if we learned from these dinosaurs? What if we responded with courage, perseverance, and faith, trusting that guidance and support are around us even when unseen?

As Scripture reminds us:

“Ask and it will be given to you; seek and you will find; knock and the door will be opened.” (Matthew 7:7)
“Count it all joy when you fall into various trials, knowing that the testing of your faith produces patience.”
(James 1:2–3)

Whether you find comfort in faith or simply in the example of courage and resilience, the journey of these creatures mirrors our own lives. Life’s storms will come, but we can rise, endure, and move forward with hope.

I invite you to watch Dinosaur and reflect on how perseverance, courage, and hope can guide you through your own stormy seasons.

TRAILER




Wednesday, July 6, 2011

Ratatouille - Anyone Can Cook

Ratatouille is a beautiful story about Remy, a rat with an extraordinary passion for food. He delights in mixing flavours and proudly displays his refined palate to his family. And yet, for all his connoisseurship, Remy is still a rat - and occasionally does very ratty things. 

Sadly, during a food hunt in an old lady's house, he and his entire family are shot at and forced to flee. They run amok, climb over the roof, escape through the sewers, and use several bits of rubbish as makeshift rescue boats to float away. In the process, Remy parted ways with his father and all his friends. Alone and nowhere to go, he found comfort in a book he stole from the old lady's house - Gusteau's recipe book that he read with passion. He certainly does not find it hard to memorise everything he reads.

Coincidence - or twist of fate - while roaming, he discovers he's in Paris and notices Gusteau's. Gusteau's is a renowned establishment serving exclusive dishes created by the late chef Gusteau. The restaurant is run by his sous-chef, Skinner, who operates it for profit by marketing frozen food.

Then comes Alfredo Linguini. Linguini's mother has died, but before her death, she wrote a letter and asked her son to deliver it to Chef Skinner. Linguini is hired as a garbage boy at Gusteau's restaurant. Later, when Skinner opens the letter, he discovers that Linguini is, in fact, Gusteau's son, but he keeps the news to himself. 

Linguini knows nothing about cooking, but accidentally knocks over a pot of soup and, in a panic to fix it, adds various ingredients. He is helped by Remy, and to the staff's surprise, the customers enjoy the delicious soup and ask for more. 

Both Linguini and Remy have lost their parents, and from that moment on, they form a bond. Remy finds an opportunity to share his savoir faire with Linguini, and they work together.

There are many lessons to learn from the story

Life happens: 
One is a garbage boy, unaware that Chef Gusteau is his father and that he carries a legacy. The other is a talented rat, passionate about cooking, yet despised by society. Those who come from a lower class are often looked down upon, treated as less than nothing, and assumed to have no future. Yet the most talented individuals do not always come from high society; they can be anyone. As Gusteau famously said, "Anyone Can Cook," echoing Philippians 4:13: "I can do all things through Christ, which strengthens me."

Talent is innate and is not defined by society or social class. Linguini's father was a great chef, yet Linguini himself does not know how to cook. Ironically, the one who comes from a lower background, Remy, whom society despises and who learned his craft from Gusteau's recipe book, becomes his mentor. 

This is where the story moves beyond food and enters the heart of human experience. 

Ratatouille portrays real-life situations. We judge others by their looks, and we categorise them as insignificant because of their background. We fail to recognise their talent and often do not want to know them. When talent is finally revealed, like in the case of Remy, who helped Linguini prepare a Ratatouille that transports the stern, cold, and feared food critic Anton Ego back to his childhood, the restaurant staff walks out in disapproval. Remy's talent challenges them all. 

 This scene brings to mind another of my favourite Bible verses:
"...not many of you were wise by human standards; not many were influential; not many were of noble birth. But God chose the foolish things of the world to shame the wise: God chose the weak things of the world to shame the strong. God chose the lowly things of this world and the despised things - and the things that are not - to nullify the things that are, so that no one may boast before Him." (1 Corinthians 1:28 to 29)

Indeed, many of us are looked down upon and reduced to the level of a rodent like Remy, but in God's eyes, we are precious. Even Anton Ego, who once dismissed Gusteau's motto"Anyone Can cook," revises his views after tasting Remy's humble ratatouille and admits, "Not everyone can become a great artist, but a great artist can come from anywhere."
If Ratatouille speaks to your heart, I'd recommend watching it if you haven't already. And if you have seen it before, watching it again may shed new light on its message. 

Wednesday, April 20, 2011

How To Train Your Dragon

At first glance, How to Train Your Dragon appears to be a simple animated adventure about Vikings and dragons. But beneath its humour and breathtaking visuals lies a story that echoes an ancient and timeless theme: how God - or providence, if you prefer often chooses what the world considers "lowly, despised, and insignificant to confound the wise and the powerful, demonstrating His power, revealing His strength through weakness and preventing human boasting, so that all glory goes to Him." (1 Corinthians 1:28) 

Hiccup (voiced by Jay Baruchel), the son of the village chief Stoick, is not your typical Viking hero. In a culture that celebrates brute strength and dragon slaying, he is small, clumsy, and more inclined to invent than to fight. Like the young shepherd David standing before Goliath, Hiccup appears unqualified by his society’s standards. Yet, from the very beginning, the film quietly suggests that leadership is not always forged through physical power, but through wisdom, courage, and vision.

Eager to prove himself - and to earn the respect of his peers, especially Astrid (America Ferrera), a brave and determined girl of his age - Hiccups builds mechanical contraptions in an attempt to defeat the most feared dragon of all: the elusive Night Fury. During one of his experiments, he succeeds in trapping one. This should have been his moment of triumph. But instead of killing teh dragon, Hiccup hesitates.


Curiosity overcomes fear, and compassion interrupts violence. He frees the wounded creature, later naming him Toothless. This decision becomes the turning point of the entire story. What was meant to be an act of conquest becomes the beginning of an unexpected friendship. Their connection highlights the deep bond between humans and animals, present since their creation in the Garden of Eden. While dragons (the old serpent) often symbolise evil in the Bible, setting the spiritual meaning aside for a moment, the story celebrates the remarkable friendship that can exist between man and beast.

As Hiccup cares for Toothless, he discovers that the dragon is unable to fly due to a damaged tail. Using his ingenuity, Hiccup designs a prosthetic fin that allows Toothless to soar once more. Together, they rise into the sky, sharing breathtaking flights above clouds and oceans. These moments are more than thrilling spectacles- they symbolise freedom, trust, and the healing power of kindness. 

 Their bond deepens, and eventually Astrid discovers the secret. Instead of exposing Hiccup, she joins them, sharing in the flight of joy and uncovering a truth far greater than any Viking legend: dragons are not evil by nature. They are driven to attack villages because they themselves are enslaved - forced to serve a colossal dragon that rules through fear. This scene subtly echoes the Garden of Eden, when the serpent, once upright, became the servant of the devil and was cursed to crawl on its belly and eat dust (Genesis 3:14). Just as the dragons here are manipulated into wrongdoing, the serpent was compelled to carry out evil, bearing the consequences of its bondage. 

This revelation reframes everything. The real enemy here is not the dragons but the cycle of fear, domination and misunderstanding that binds both sides. In real life, the same principle applies: often our greatest struggles are not with our fellow humans, but with the spiritual evil forces that influence our physical world, as the Bible reminds us: 

"For we do not wrestle against flesh and blood, but against the rulers, against the authorities, against the powers of this dark world and against the spiritual forces of evil in the heavenly realms." (Ephesians 6:12) 

Hiccup does not defeat Toothless through violence; he befriends him, ending the cycle of enmity. Likewise, Scripture calls us to put on the whole armour of God - truth, righteousness, peace, faith, and the word of God (Ephesians 6:13-17) - so that we can face challenges wisely and justly. When people hurt us, fighting back often only deepens the wounds. Forgiveness, understanding, and moral courage are far more potent weapons, as Hiccup demonstrates with his compassion and patience. 

Watch Trailer



Inspired by Hiccup’s journey and the lessons it teaches? Experience the whole adventure yourself—How to Train Your Dragon is available on Amazon.





Tuesday, January 11, 2011

MY FAVOURITE CARTOON OF THE 80’s- THE SMURFS

Smurfs, the little blue scientific creatures are back to life suddenly.



The smurfs are back to life. It’s like I’m travelling back to my childhood. They were my favourite cartoon of the 80s and I’m still in love with those little blue creatures who made my days happy after a turf day at school.


THE SMURFS- A BRIEF STORY


The Smurfs (Les Schtroumpfs in French), come from the imagination of the Belgian cartoonist Peyo from his real name Pierre Culliford and live in the wood.”Culliford’s initial comic first appeared in the Belgian magazine Spirou, and several decades later was adapted into an English language children’s television series by Hanna-Barbera Productions, titled The Smurfs.” According to legend, it is said that while Peyo was having lunch with colleagues, he forgot the word salt and referred to it in french as Schtroumpf. “Pass me the Schtroumpf” he said instead of: “Pass me the salt”. Later the word was translated into English as Smurf.


THE SMURFS WORLD

 The Smurfs live in community in the village of the Cursed Land-”Le Pays Maudit” in French through dense forest and travel long distances. They dwell in mushroom-likes houses with slight difference in size and shapes; tailor made according to taste mostly located in desolate and rocky land with just a few trees. Some are located in the middle of a deep forest with grass, a river and vegetation. Humans such as Gargamel are shown to live nearby, though it is almost impossible for an outsider to find the smurf village except when led by a smurf. Even though there world is called the Cursed Land life as shown on the picture, looks very colourful and the inhabitants are happy doing their daily tasks.

THE ECONOMY

In Curse Land, money is not printed so there is no headache, no hassle, no stressno loan repayment, no competition instead they rely on their generosity and “Savoir Faire” based on what each and everyone is good at. Barter system and creativity are the main pillars of the economy. Each and everyone create something he/she is good at and exchange it for something he/she needs. [I think the little blue people could teach us humans specially politicians on that particular matter ].


THE SIX MAIN CHARACTERS



Meet Brainy Smurf. Brainy is the kind of guy who thinks he knows better than everyone in the village. He pretends to be the expect and very often lectures the others whom he thinks does not know much. He wears thick glasses as he is extremely short-sighted and is avid reader and keeps a lot of books in his house. He is also quite arrogant and uses big words he probably made up himself when he converses with others. The others dislike him and and when he enters into a long bout of lecturing, some frustrated smurf often angrily smashes him on the head with a big wooden mallet.




Papa Smurf- the oldest cheerful leader in the village- 542 years old. He is an old gentle good fella and love his people. He is easily distinguishable as he is the only one who wears red and grows bushy white beard. Papa Smurf is the voice of wisdom. All the other Smurfs turn to him when they need advice and he is always ready to help. He also has the responsiblity to make sure that harmony is kept among each and everyone. When real chaos rises among them, Papa Smurf takes very drastic measures, often using magic.




Handy Smurf - Really very handy little guy with a pencil in his ears. Creative and enegetic, Handy Smurf helps the community in fixing stuff around. He is also well known for known for his amazing technological creations, such as the telesmurf (telephone), Weather Smurfing Machine, and Smurfmobile.










Lazy Smurf-Sleeps anywhere, anytime. There is no place which is not suitable for a little nap. Under the building site, in the shade of mushroom, behind the bush, in fornt of the bush, under the wheelbarrow…anywhere is just comfortable. The first thing Lazy Smurf thinks of when he gets up is at what time he is going back to bed.




Clumsy Smurf-Clumsy is the one who is often tripped up by his two clumsy feet. He is easily identified as he has a western accent. He is very sensitive sometimes and cries when others refuse to let him play in a team. His name speaks for himself, he is very slow his movemnets and is prone to accident. Putting aside his clumsiness, he is a very happy and soft hearted guy.






Reporter Smurf-The journalist of the village. He walks around wearing a newsroom-style visor and carries a notepad. He always on the lookout for a big scoop to report back to the other in the village, and with Gargamel around there is always plenty of smurfy news on the horizon. He likes to impress by writing controversial news which eventually puts him in trouble.





 


































Thursday, January 6, 2011

ATLANTIS-THE LOST EMPIRE

 Atlantis: The Lost Empire — An Analytical Reflection

Milo Thatch, the protagonist of Atlantis: The Lost Empire, embodies the seeker archetype. From childhood, he was shaped by his grandfather’s stories about Atlantis, which functioned almost like a passed-down testimony. These stories plant in him a sense of calling rather than mere curiosity. Milo’s obsession is not driven by wealth or glory but by the desire to recover lost knowledge and preserve a forgotten civilisation. In biblical terms, he resembles the figure of the faithful steward—one who seeks to restore rather than exploit.

Milo’s struggle to obtain funding mirrors the experience of many biblical prophets and visionaries who were ridiculed by authorities. Like Noah, who warned of a flood yet was mocked by his contemporaries, or Jeremiah, whose message was dismissed by leaders, Milo is rejected by the mayor and town councillors. Institutional power proves blind to truth when it does not serve immediate interests. Truth, in Scripture as in the film, is often recognised only by those willing to listen in humility.

When Milo finally finds support, it comes from an unlikely and morally ambiguous group. This reflects a recurring biblical pattern: God’s purposes often advance through imperfect vessels. Yet unlike biblical narratives where God directs events toward redemption, the expedition crew hides a corrupt intention. Captain Venture embodies fallen humanity—ambitious, calculating, and governed by greed. His obsession with the crystal parallels the biblical warning that “the love of money is the root of all kinds of evil” (1 Timothy 6:10). Venture does not see Atlantis as a living culture but as a resource to be mined, echoing humanity’s post-Fall tendency to dominate rather than steward creation (Genesis 3).

Atlantis itself functions symbolically as a lost Eden. It is a civilisation preserved beneath the waters, hidden from a corrupted world above. Water in Scripture is both judgment and mercy—Noah’s flood destroys wickedness but preserves life through the ark. Likewise, Atlantis survives beneath the sea, protected yet isolated. Milo approaches Atlantis with reverence, much like Moses approaching holy ground, while Venture approaches it as a commodity. The difference lies not in intelligence or courage, but in the condition of the heart.

Kida (Kita) represents inherited wisdom and covenant memory. She is the living link between past and present, much like Israel’s role in preserving divine revelation. Her trust in Milo is not accidental; it is grounded in shared values—truth, preservation, and life. Together, they seek the ancient power not to possess it, but to restore balance. This reflects a biblical understanding of power as something entrusted, not owned.

The crystal itself carries strong symbolic weight. It grants life but demands sacrifice and responsibility. In this sense, it mirrors divine gifts in Scripture—blessings that become destructive when taken without obedience. When Venture seeks the crystal by force, he reenacts the sin of Adam and Eve: grasping what was never meant to be taken on human terms. The result is death and destruction, reinforcing the biblical truth that life cannot be preserved through greed.

Ultimately, Atlantis: The Lost Empire is less about adventure and more about anthropology. It exposes human fallenness: the ease with which people betray, exploit, and destroy in pursuit of wealth. Milo’s innocence is not ignorance but faith—faith in knowledge, in heritage, and in moral purpose. Yet his failure to discern the intentions of those funding him also reflects a biblical warning: good intentions without discernment can lead to vulnerability.

The film quietly affirms a biblical worldview: civilisation does not collapse due to lack of technology, but due to moral corruption. Atlantis did not fall because it lacked power; it fell because power was misused. In this way, the film echoes the biblical narrative of humanity itself—created for stewardship, fallen through greed, yet always offered the possibility of restoration through humility and right intention.

Megamind - Megamind and the Search for Purpose

Disclosure: This post contains Amazon affiliate links. If you choose to watch or purchase through these links, I may earn a small commissio...